Orc: Difference between revisions

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m (adjusted speed and damage stats)
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|defence=0
|defence=0
|auto-attack={{Element Physical}} [[Melee]]
|auto-attack={{Element Physical}} [[Melee]]
|spells={{Element Physical}} [[Spells#Directional Spells|Beam]]<br/>{{Element Physical}} [[Spells#Fixed Shape Spells|Whirlwind]]
|spells={{Element Physical}} [[Spells#Directional Spells|Beam]]<br/>{{Element Physical}} [[Spells#Fixed Shape Spells|Whirlwind]],</br> [[Spells#Shaman Spells|Refectio]] (on self)
|speed=4.0
|speed=4.0
|bleeds=Blood
|bleeds=Blood

Latest revision as of 23:49, 12 November 2024

Orc.png
Name Orc
Locations

Orcish Lands
Lorule Fortress

Health 4500
Experience 18000
Melee 130
Distance 0
Magic 130
Defence 0
Auto Attack Element-0.png Physical Melee
Spells Element-0.png Physical Beam
Element-0.png Physical Whirlwind,
Refectio (on self)
Speed 4.0
Bleeds Blood
Resistances

Element-4.png Ice -5%

Loot

Warlord Axe
Silver Boots
Caster Gloves
Crystal Ring
Green Leather
1-3 Grapes

Trivia

  • Orcs used to be simple monsters with no additional attacks, aside from healing themselves every now and then.
  • They used to have a boss variation named "Grosch", directly related to the Orc zone being named "Groschgaard" in the past (which is now Orcish Lands)