Orc: Difference between revisions
From Realm Wiki
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|defence=0 | |defence=0 | ||
|auto-attack={{Element Physical}} [[Melee]] | |auto-attack={{Element Physical}} [[Melee]] | ||
|spells={{Element Physical}} [[Spells#Directional Spells|Beam]]<br/>{{Element Physical}} [[Spells#Fixed Shape Spells|Whirlwind]] | |spells={{Element Physical}} [[Spells#Directional Spells|Beam]]<br/>{{Element Physical}} [[Spells#Fixed Shape Spells|Whirlwind]],</br> [[Spells#Shaman Spells|Refectio]] (on self) | ||
|speed=4.0 | |speed=4.0 | ||
|bleeds=Blood | |bleeds=Blood | ||
Latest revision as of 23:49, 12 November 2024
| Name | Orc |
| Locations | |
| Health | 4500 |
| Experience | 18000 |
| Melee | 130 |
| Distance | 0 |
| Magic | 130 |
| Defence | 0 |
| Auto Attack | |
| Spells | Refectio (on self) |
| Speed | 4.0 |
| Bleeds | Blood |
| Resistances |
|
| Loot | Warlord Axe |
Trivia
- Orcs used to be simple monsters with no additional attacks, aside from healing themselves every now and then.
- They used to have a boss variation named "Grosch", directly related to the Orc zone being named "Groschgaard" in the past (which is now Orcish Lands)