Category:The Realm: Difference between revisions

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The Realm is the environment in which entities coexist. It consists of an [[Overworld]] and 5 underground levels, additionally, there's another realm, "The Mirage" connected to the main realm through portals. A world map can be accessed on your inventory by pressing the label with the map icon, or by pressing the "M" key if you're playing in the PC Client. (<b><i>Note</i></b>: The 2 realms have a separate map, upon upening your map, you will be shown the one you're currently in, if you want to check the opposite realm's map, you need to have a party member on it and click the location name in their /who page).</br>
The Realm is the environment in which entities coexist. It consists of an Overworld and 5 underground levels, additionally, there's another realm, "The Mirage" connected to the main realm through portals. A world map can be accessed on your inventory by pressing the label with the map icon, or by pressing the "M" key if you're playing in the PC Client. (<b><i>Note</i></b>: The 2 realms have a separate map, upon opening your map, you will be shown the one you're currently in, if you want to check the opposite realm's map, you need to have a party member on it and click the location name in their /who page).</br>
 
==Overworld [[File:Sapling.png]]==
 
: The Overworld is the layer where new players spawn, and where most early-game zones can be found. The overworld is the only layer where the day-night cycle can be perceived (1 minute in real life equals 4 minutes of realm time, realm time can be checked in the chat by sending a /realmtime command); during the day, the whole map is lit up and can be seen clearly, at night it looks like any underground level, being covered in darkness, with light only around players, light source tiles and magical attacks.
 
[[File:Overworld.png||500px|border|right]]
 
</br>
 
===Overworld zones===
 
* [[Journey's Dawn]]
* [[Carlislian Fields]]
* [[Emberton]]
* [[Castle Wolverton]]
* [[Widow's Plateau]]
* [[Cyclopian Lands]]
* [[Trollbane]]
* [[Farthing Wood]]
* [[Mossy Shelf]]
* [[Bastion of Lost Souls]]
* [[Lowlands]]
* [[Gilead]]
* [[Kilrathi Wilds]]
* [[Hidden Grove]]
* [[Ghostlands]]
* [[Orcish Lands]]
* [[Lorule Fortress]]
* [[Jericho]]
* [[Braconis]]
* [[King's End]]
* [[Isle of Conquest]]
* [[Nexus]]
* [[Isle of Serenity]]
 
==Basement 1 (B1) [[File:Cave.png]]==
 
: The 1st Sublevel is a direct "upgrade" of the overworld, where bigger areas with more [[:Category:Monsters|monsters]] can be found. Every underground layer is permanently shrouded by darkness, the only light sources, as mentioned above, being Players, light tiles (such as torches) and magical attacks.
 
[[File:Sub1.png||333px|border|right]]


{| class="wikitable" style="margin: auto;"
! Realm Map
|-
| <p>{{Realm Icons}}</p>
|}
</br>
</br>


=Special Tiles=
===Basement 1 zones===
 
* [[Emberton Sewers|Emberton Sewers (B1)]]
* [[Carlislian Fields#Basement 1|Carlislian Fields (B1)]]
* [[Castle Wolverton#Basement 1|Castle Wolverton (B1)]]
* [[Skittering Tunnel|Skittering Tunnel (B1)]]
* [[Widow's Plateau#Basement 1|Widow's Plateau (B1)]]
* [[Cyclopian Lands#Basement 1|Cyclopian Lands (B1)]]
* [[Trollbane#Basement 1|Trollbane (B1)]]
* [[Cuddle Corner|Cuddle Corner (B1)]]
* [[Lowland Mines|Lowland Mines (B1)]]
* [[Creeping Caverns|Creeping Caverns (B1)]]
* [[Ghostlands#Basement 1|Ghostlands (B1)]]
* [[Outlaw Hideout#Basement 1|Outlaw Hideout (B1)]]
* [[King's End#Basement 1|King's End (B1)]]
 
==Basement (B2) [[File:Hole.png]]==
 
: The 2nd Sublevel has more unique [[:Category:Monsters|monsters]] not seen in previous layers.
 
[[File:Sub2.png||333px|border|right]]
 
</br>
 
===Basement 2 zones===
 
* [[Castle Wolverton#Basement 2|Castle Wolverton (B2)]]
* [[Mordred's Lair|Mordred's Lair (B2)]]
* [[Giant's Deep|Giant's Deep (B2)]]
* [[The Underworld#Basement 2|The Underworld (B2)]]
* [[Forgotten Temple|Forgotten Temple (B2)]]
* [[Ghostlands#Basement 2|Ghostlands (B2)]]
* [[King's End#Basement 2|King's End (B2)]]
* [[Caverns of Spite#Basement 2|Caverns of Spite (B2)]]
* [[Outlaw Hideout#Basement 2|Outlaw Hideout (B2)]]
* [[Halls of Sorrow#Basement 2|Halls of Sorrow (B2)]]
</br>
 
==Basement 3 (B3) [[File:Craneum.png]]==
 
: The 3rd Sublevel is a direct "upgrade" of the sublevel 2; in this layer, lava can be seen, as well as having walls made of underworld stone.
 
[[File:Sub3.png||333px|border|right]]
 
</br>
 
===Basement 3 zones===
 
* [[Tartarus|Tartarus (B3)]]
* [[Burning Cauldron|Burning Cauldron (B3)]]
* [[The Underworld#Basement 3|The Underworld (B3)]]
* [[Stifling Outskirts|Stifling Outskirts (B3)]]
* [[Kolasi|Kolasi (B3)]]
* [[Ghostlands#Basement 3|Ghostlands (B3)]]
* [[Pit of Suffering|Pit of Suffering (B3)]]
* [[Caverns of Spite#Basement 3|Caverns of Spite (B3)]]
* [[Halls of Sorrow#Basement 3|Halls of Sorrow (B3)]]
</br>
</br>
</br>
 
==Basement 4 (B4) [[File:Lava-bubble.gif]]==
 
: The 4th Sublevel is mainly [[The Abyss]]; walls can no longer be seen, instead having a seemingly endless lava sea.
 
[[File:Sub4.png||333px|border|right]]
 
</br>
 
===Basement 4 zones===
 
* [[Khazad's Pass|Khazad's Pass (B4)]]
* [[Gates of Asterion|Gates of Asterion (B4)]]
* [[The Abyss#Basement 4|The Abyss (B4)]]
* [[The Colosseum|The Colosseum (B4)]]
</br>
</br>
</br>
</br>
 
==Basement 5 (B5) [[File:Demon.png]]==
 
: The 5th and final Sublevel consists of a single Abyss zone and nothing else besides a lava sea extending towards the void.
 
[[File:Sub5.png||333px|border|right]]
 
</br>
</br>
 
===Basement 5 zones===
 
* [[The Abyss#Basement 5|The Abyss (B5)]]
</br>
</br>
</br>
</br>
</br>
</br>
 
==The Mirage [[File:Blue-torch.gif]]==
 
: The Mirage is on a different realm, which is connected to the main one by portals. The Mirage is intended to be a challenge for those who have already conquered the entirety of the main realm, seeking a bigger challenge with bigger rewards. [[:Category:Monsters|Monsters]] found in this realm appear to be the same monsters we encounter in the main realm, but consumed by chaos.
 
[[File:The-mirage.png||333px|border|right]]
 
</br>
 
===Mirage zones===
 
* [[Realm of Fury]]
* [[Realm of Wrath]]
* [[Realm of Loss]]
</br>
</br>
</br>
</br>
</br>
 
=="Terra Incognita" [[File:Question.png]]==
 
: Terra Incognita is the zone name given to any tile that is out of bounds. There is no way to get to Terra Incognita by normal means.
 
==Special Tiles==


: Some tiles across the realm have special effects, which will be listed below.
: Some tiles across the realm have special effects, which will be listed below.


==Safe Zone==
===Safe Zone===


[[File:Safe-zone.png]]
[[File:Safe-zone.png]]


: Safe zones are special tiles which only players can stand on. While standing on a Safe Zone a shield icon will be shown under your health and mana bar, which means you are immune to all damage, can stack with other players in a safe zone tile as well (or 1 tile outside of the safe zone), and your [[Stats#Health Regen|Health and Mana Regen]] are disabled (Nourishment, however, still goes down).</br>
: Safe zones are special tiles which only players can stand on. While standing on a Safe Zone a shield icon will be shown under your health and mana bar, which means you are immune to all damage, can stack with other players in a safe zone tile as well (or 1 tile outside of the safe zone), and your [[Stats#Health Regen|Health and Mana Regen]] are disabled.</br>
* If you are being attacked by a monster and you enter a safe zone, the monster will disengage and will attempt to return to its spawn point.
* If you are being attacked by a monster and you enter a safe zone, the monster will disengage and will attempt to return to its spawn point.
* Safe Zones can generally be found surrounding the entrance tiles to any zone.
* Safe Zones can generally be found surrounding the entrance tiles to non-pvp zones. Safe zones are much less common in PVP areas.
* Safe Zones allow you to change the [[Spells]] in your hotkeys. (as long as you're not in combat mode).
* In-game you may see other players referring to Safe Zones as "pz", which stands for Peace/Protection Zone.
* In-game you may see other players referring to Safe Zones as "pz", which stands for Peace/Protection Zone.


==Town==
===Town===


[[File:Town-icon.png]]
[[File:Town-icon.png]]


: Towns are locations where players generally respawn, and is where most [[:Category:Shopkeepers|Shopkeepers]] can be found, a green path icon will be displayed under your HP bar when you're in a town. Towns can be considered as a safe resting spot for all players; while in a town, you can also stack on top of other players.</br>
: Towns are locations where players generally respawn, and is where most [[:Category:Shopkeepers|Shopkeepers]] can be found, a green path icon will be displayed under your HP bar when you're in a town. Towns can be considered as a safe resting spot for all players; while in a town, you can also stack on top of other players.</br>
* Towns are also considered as safe tiles in which you can change your hotkey [[Spells]], if you're out of combat.
* All towns have a respawn temple with an NPC in it, you may speak to that NPC if you want to respawn on its respective town when you die or when you use the /home command.
* All towns have a respawn temple with an NPC in it, you may speak to that NPC if you want to respawn on its respective town when you die or when you use the /home command.


==PvP Zone==
===PvP Zone===


[[File:Reaper.png]]
[[File:Reaper.png]]
Line 36: Line 191:
: When you see a Reaper icon under your HP bar, that means you're in a [[PvP]] zone, where you can attack other players by double-clicking them. (For more information about PvP, refer to its page [[PvP|here]]).
: When you see a Reaper icon under your HP bar, that means you're in a [[PvP]] zone, where you can attack other players by double-clicking them. (For more information about PvP, refer to its page [[PvP|here]]).


==Arena==
===Arena===


[[File:StatIcon.png]]
[[File:StatIcon.png]]


: Arenas are special zones that allow [[PvP]] as well, the difference being that in arenas you can kill other players without raising your unjustified player kill count, and can also die without a death penalty; in addition, Health and Mana [[:Category:Potions|Potions]], [[:Category:Ammunition|Arrows]] (with the exception of [[Chaos Arrow]]s) and [[:Category:Runes|Runes]] will not be consumed upon use. Go to these zones to friendly PvP to your heart's content.
: Arenas are special zones that allow [[PvP]] as well, the difference being that in arenas you can kill other players without raising your unjustified player kill count, and can also die without a death penalty; in addition, Health and Mana [[:Category:Potions|Potions]], [[:Category:Ammunition|Arrows]] (with the exception of [[Chaos Arrow]]s) and [[:Category:Runes|Runes]] will not be consumed upon use. Go to these zones to friendly PvP to your heart's content.

Latest revision as of 16:23, 4 February 2025

The Realm is the environment in which entities coexist. It consists of an Overworld and 5 underground levels, additionally, there's another realm, "The Mirage" connected to the main realm through portals. A world map can be accessed on your inventory by pressing the label with the map icon, or by pressing the "M" key if you're playing in the PC Client. (Note: The 2 realms have a separate map, upon opening your map, you will be shown the one you're currently in, if you want to check the opposite realm's map, you need to have a party member on it and click the location name in their /who page).

Overworld Sapling.png

The Overworld is the layer where new players spawn, and where most early-game zones can be found. The overworld is the only layer where the day-night cycle can be perceived (1 minute in real life equals 4 minutes of realm time, realm time can be checked in the chat by sending a /realmtime command); during the day, the whole map is lit up and can be seen clearly, at night it looks like any underground level, being covered in darkness, with light only around players, light source tiles and magical attacks.
Overworld.png


Overworld zones

Basement 1 (B1) Cave.png

The 1st Sublevel is a direct "upgrade" of the overworld, where bigger areas with more monsters can be found. Every underground layer is permanently shrouded by darkness, the only light sources, as mentioned above, being Players, light tiles (such as torches) and magical attacks.
Sub1.png


Basement 1 zones

Basement (B2) Hole.png

The 2nd Sublevel has more unique monsters not seen in previous layers.
Sub2.png


Basement 2 zones


Basement 3 (B3) Craneum.png

The 3rd Sublevel is a direct "upgrade" of the sublevel 2; in this layer, lava can be seen, as well as having walls made of underworld stone.
Sub3.png


Basement 3 zones




Basement 4 (B4) Lava-bubble.gif

The 4th Sublevel is mainly The Abyss; walls can no longer be seen, instead having a seemingly endless lava sea.
Sub4.png


Basement 4 zones





Basement 5 (B5) Demon.png

The 5th and final Sublevel consists of a single Abyss zone and nothing else besides a lava sea extending towards the void.
Sub5.png



Basement 5 zones







The Mirage Blue-torch.gif

The Mirage is on a different realm, which is connected to the main one by portals. The Mirage is intended to be a challenge for those who have already conquered the entirety of the main realm, seeking a bigger challenge with bigger rewards. Monsters found in this realm appear to be the same monsters we encounter in the main realm, but consumed by chaos.
The-mirage.png


Mirage zones






"Terra Incognita" Question.png

Terra Incognita is the zone name given to any tile that is out of bounds. There is no way to get to Terra Incognita by normal means.

Special Tiles

Some tiles across the realm have special effects, which will be listed below.

Safe Zone

Safe-zone.png

Safe zones are special tiles which only players can stand on. While standing on a Safe Zone a shield icon will be shown under your health and mana bar, which means you are immune to all damage, can stack with other players in a safe zone tile as well (or 1 tile outside of the safe zone), and your Health and Mana Regen are disabled.
  • If you are being attacked by a monster and you enter a safe zone, the monster will disengage and will attempt to return to its spawn point.
  • Safe Zones can generally be found surrounding the entrance tiles to non-pvp zones. Safe zones are much less common in PVP areas.
  • In-game you may see other players referring to Safe Zones as "pz", which stands for Peace/Protection Zone.

Town

Town-icon.png

Towns are locations where players generally respawn, and is where most Shopkeepers can be found, a green path icon will be displayed under your HP bar when you're in a town. Towns can be considered as a safe resting spot for all players; while in a town, you can also stack on top of other players.
  • All towns have a respawn temple with an NPC in it, you may speak to that NPC if you want to respawn on its respective town when you die or when you use the /home command.

PvP Zone

Reaper.png

When you see a Reaper icon under your HP bar, that means you're in a PvP zone, where you can attack other players by double-clicking them. (For more information about PvP, refer to its page here).

Arena

StatIcon.png

Arenas are special zones that allow PvP as well, the difference being that in arenas you can kill other players without raising your unjustified player kill count, and can also die without a death penalty; in addition, Health and Mana Potions, Arrows (with the exception of Chaos Arrows) and Runes will not be consumed upon use. Go to these zones to friendly PvP to your heart's content.