Nullifier: Difference between revisions
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[[Category:Axes]] | [[Category:Axes]] | ||
{{Axe | {{Axe | ||
|image-name=Axe- | |image-name=Axe-10.png | ||
|name=Nullifier | |name=Nullifier | ||
|weight=25 | |||
|attack=14 | |attack=14 | ||
|element={{Element Physical}} | |element={{Element Physical}} | ||
| Line 11: | Line 12: | ||
|max-secondary-stat=20 | |max-secondary-stat=20 | ||
|dropped-by=<p>[[Violator]]<br/></p> | |dropped-by=<p>[[Violator]]<br/></p> | ||
|sold-by=Not Sold Anywhere | |||
}} | }} | ||
Latest revision as of 12:54, 28 July 2022
| Name | Nullifier |
| Type | Axe |
| Weight | 25 |
| Attack | 14 |
| Element | |
| Skill Requirement | 100 |
| Handed | 2 |
| Defence Penalty* | -56 |
| Primary Stat | Melee |
| Max Primary Stat** | 60 |
| Secondary Stats |
|
| Max Secondary Stat*** | 20 |
| Bonus Modifiers |
Block % |
| Elite Modifier | 15% vs Elites |
| Dropped By | |
| Sold By | Not Sold Anywhere |
* When Defence rolls as a secondary stat, it's value is added to the defence penalty, reducing it.
** When Melee rolls as a secondary stat, it's value is displayed in addition to the primary stat roll, giving the appearance of a higher maximum primary stat.
*** When Defence or Spirit rolls as a secondary stat, their value is doubled.